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Pimpandhost com an 112 imagesize
Pimpandhost com an 112 imagesize












pimpandhost com an 112 imagesize

Setting the ImageSize property prior to adding images to the image collection causes the images to be resized to the image size specified. ' Call the Sleep method to allow the user to see the image. ' Call Application.DoEvents to force a repaint of the form. ImageList1.Draw(theGraphics, New Point(85, 85), count) ' Loop through the images in the list, drawing each image.įor count = 0 To - 1 ' Get a Graphics object from the form's handle.ĭim theGraphics As Graphics = Graphics.FromHwnd(Me.Handle) (Image.FromFile("C:\windows\Gone Fishing.bmp")) ImageList1.ImageSize = New Size(112, 112) ' Set the ImageSize property to a larger size Private Sub Button1_Click(ByVal sender As System.Object, _īyVal e As System.EventArgs) Handles Button1.Click ' Create an ImageList Object, populate it, and display ImageList1.Draw(theGraphics, new Point(85, 85), count) įriend WithEvents ImageList1 As Graphics theGraphics = Graphics.FromHwnd(this.Handle) įor(int count = 0 count < count++) Image.FromFile("C:\\windows\\Gone Fishing.bmp")) Image.FromFile("c:\\windows\\FeatherTexture.bmp")) ImageList1.ImageSize = new Size(112, 112) Private void Button1_Click(System.Object sender, System::Threading::Thread::Sleep( 1000 ) Call the Sleep method to allow the user to see the image. Call Application.DoEvents to force a repaint of the form. ImageList1->Draw( theGraphics, Point(85,85), count ) Loop through the images in the list, drawing each image.įor ( int count = 0 count Images->Count count++ ) Graphics^ theGraphics = Graphics::FromHwnd( this->Handle ) Get a Graphics object from the form's handle. ImageList1->Images->Add( Image::FromFile( "C:\\windows\\Gone Fishing.bmp" ) ) ImageList1->Images->Add( Image::FromFile( "c:\\windows\\FeatherTexture.bmp" ) ) ImageList1->ImageSize = System::Drawing::Size( 112, 112 ) Set the ImageSize property to a larger size Void Button1_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ ) Create an ImageList Object, populate it, and display System::Windows::Forms::ImageList^ ImageList1 Change the example accordingly if the bitmaps do not exist on your system, or exist at another location. The example assumes the existence of FeatherTexture.bmp and Gone Fishing.bmp at c:\Windows\. To run this example, place it in a form containing a button named Button1. The following code example demonstrates constructing an ImageList, adding images to the Images property, setting the ImageSize property, and using the Draw method. The new size has a dimension less than 0 or greater than 256.














Pimpandhost com an 112 imagesize